Van Pelt Basisdaten
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Van Pelt enjoyed a spot of tea at home while listening to relaxing opera music that was always played inside his house, while at night, Van Pelt took both his pith helmet and even his gun to bed.
In the series, as he is part of the game and, unlike the movie, never leaves the jungle, his moral and role are even more twisted.
As he is a vital part of the game's mechanic, Van Pelt is unkillable as he was once impaled by the horn of a Rhino trophy and didn't die, making him unable to be defeated by conventional means.
If he somehow dies although it is very difficult to do so , the victor will immediately be forced by the game to take his place as the hunter of "JUMANJI" and resume his role which almost happened to Peter.
While Van Pelt tends to live a solitary life and most animals within "JUMANJI" are prey to him, Van Pelt is master to a duo of ravenous black mastiffs hounds that respond to his commands by blowing on a horn.
In addition to his hunting dogs, he has a Monkey butler and Peter gains the ability to command an elephant while being possessed by Van Pelt.
He also apparently once had a housekeeping maid but had shot her for undisclosed reasons. Van Pelt appears in the film as the main antagonist and the only human character to be released from the Jumanji game into Brantford.
He takes the place of the story book's lost Guide. In the animated series, Van Pelt appears as a frequently reccurring antagonistic big game hunter within the dimension of "JUMANJI" and even has his portrait carved on the game board's front diorama.
As part of promotional tie-ins for the film and animated series, Van Pelt appears prominently in the Milton Bradley board game, two of three Milton Bradley produced three variant Jigsaw Puzzles, the game for the PC, the Hasbro LCD handheld game.
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Jumanji World. Jumanji Film. Brantford Characters. Jumanji board game. Indeed he is shown suffering fatal injuries such as being impaled and surviving unharmed.
His later appearances are usually about hunting the heroes and failing constantly. Unlike his movie version, who is extremely trustworthy and honorable, despite his ruthlessness, this version of the character is noticeably more certifiable, deranged, and cruel.
Van Pelt has no compunction murdering children, an act his rival, Ludwig Von Richtor calls him out for and keeps the heads of humans mounted on his wall.
Pelt mentions he once had a maid who eventually shot. Van Pelt displays the ability to control certain animals in the series; summoning demonic hounds when he blows his horn, being served by a monkey butler in his lodge, using tracking weasels and summoning an elephant to use as a steed.
When the board game transformed to a video game, it changed Van Pelt to a dark version as an archaeologist, " Professor Van Pelt ".
In the film and the animated series, Van Pelt is a truly merciless, traitorous, destructive, bloodthirsty, uncaring and cruel poacher who tries at all costs to hunt his prey to the very end.
He is very murderous, sanguinary, treacherous, and manipulative, so he loves to hunt men and animals to display them on his wall. His constant attempts of hunting Alan might be associated to Alan's cowardice, or Van Pelt's tastes for human hunting.
Despite this, he seems to have something of a more noble side, as when Sarah tries to recover the game at the store, which Van Pelt was using as a bait to lure Alan, he surprises her and tells her to stop cringing, because he could have shot her at any moment.
Sarah asks him why, and he says Alan rolled the dice, implying he's only after Alan because he released him from the game.
Prior to that, Van Pelt snatches the game away from Sarah, Judy and Peter and seemingly tries to work out a deal with them but is interrupted by an incoming animal stampede.
In the series, as he is part of the game and, unlike the movie, never leaves the jungle, his moral and role are even more twisted, therefore his more positive traits are nonexistent and he is perfectly willing to hunt other humans; even keeping the heads of children among his hunting trophies.
This personality is shared by his Welcome to the Jungle counterpart, although his professional background and objective differ; as an explorer, his goal is to possess the Jaguar's Eye at any cost.
Also, later in the series, and not much unlike the movie, he begins to learn the game's mechanics. Although, in this case, since he never left the jungle, he understands it a little more, knowing exactly how to act according to the rules and even use it to his advantage.
His most commonly used word is "Blast! Heinrich Ibsen Mr. Sign In Don't have an account? Start a Wiki.